As a reference to the inspiration of this forum the name will be Grome Tower. It will be based in a huge medieval tower and you can chose whatever characters you want. You may only roll the dice once every 5 turns. The rest you have to make up the story. Use the 12 dice. As a ghost, if you die, you can still take control of inanimate objects, so you are not out of the story.
Story : It has been 5 years since the last tower was broken. Many have fell. Laurence. SJG. But yet a group called the Red Barn, and they have constructed a new tower with many secrets hidden within. A small band of heroes enter.
Dice Rolls :
1 - Pick up weapon
2 - Pick up Poison
3 - Fall unconscious, can't reply till next page.
4 - Discover a secret in the tower.
5 - Get attacked by someone.
6 - Pick up Potion of Flight
7 - Pick up Potion of Healing
8 - Teleport to a random part of the tower
9 - Pick up Weapon
10 - Attack someone else
11 - Bring Someone back to life
12 - Die
My Character - Sir Baz
Story : It has been 5 years since the last tower was broken. Many have fell. Laurence. SJG. But yet a group called the Red Barn, and they have constructed a new tower with many secrets hidden within. A small band of heroes enter.
Dice Rolls :
1 - Pick up weapon
2 - Pick up Poison
3 - Fall unconscious, can't reply till next page.
4 - Discover a secret in the tower.
5 - Get attacked by someone.
6 - Pick up Potion of Flight
7 - Pick up Potion of Healing
8 - Teleport to a random part of the tower
9 - Pick up Weapon
10 - Attack someone else
11 - Bring Someone back to life
12 - Die
My Character - Sir Baz